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Games Lab

Browser games
built with AI

Play games running entirely in your browser. Built with Next.js, AI-generated assets, and agentic development workflows. No downloads, no installs — just play.

15x
WebGPU vs WebGL
70%
Browser WebGPU support
87%
Devs using AI agents
$0
App Store fees

Play now

Games you can play right now in your browser. More coming soon.

Coming Soon

AI Quiz

AI-generated trivia questions across topics. Adaptive difficulty that learns your strengths.

Coming Soon

Word Forge

Wordle-inspired word game with daily challenges and an unlimited practice mode.

What we can actually build

Honest assessment by tech stack tier. Each game type rated for mobile and desktop browser performance.

Build TodayReact + Web Audio + Canvas — zero new dependencies

AI Quiz & Trivia

LLM-generated questions, infinite variety, adaptive difficulty

Great
Great

Word Games

Wordle-style puzzles, crosswords, anagram solvers

Great
Great

Memory Match

Card matching with AI-generated art, progressive difficulty

Great
Great

Rhythm Games

Beat-synced gameplay using Web Audio API (Music Lab expertise)

Good
Great

Puzzle & Logic

Sudoku, sliding puzzles, pattern recognition, math challenges

Great
Great
Build with PhaserAdd Phaser (~200KB) — official Next.js template available

2D Platformer

Side-scrolling action with physics, collectibles, and AI-generated levels

Good
Great

Space Shooter

Arcade-style with particle effects, power-ups, and procedural waves

Good
Great

Tower Defense

Strategic placement, upgrade trees, AI-balanced enemy waves

Great
Great

Card / Deck Builder

Collectible card mechanics, turn-based strategy, AI opponents

Great
Great
Build with R3FReact Three Fiber — already in bundle (Three.js installed)

3D Exploration

First-person walkthroughs, product configurators, virtual galleries

OK
Great

3D Puzzle

Spatial reasoning, Rubik's cube style, object manipulation in 3D

Good
Great
Needs SupabaseAdd real-time multiplayer via Supabase Realtime channels

Multiplayer Quiz

Compete in real-time trivia with friends, live leaderboards

Great
Great

Turn-Based Strategy

Chess, checkers, word duels — async or real-time turns via DB sync

Great
Great

Tech stack assessment

What's already installed, what needs adding, and what's available through our AI toolchain.

Frontend Shell

Installed
  • Next.js 15 (App Router)
  • React 19
  • TypeScript
  • Tailwind CSS

2D Game Engine

Add when needed
  • Phaser 3 (official Next.js template)
  • PixiJS (sprite-heavy)
  • Pure Canvas/DOM (zero-dep)

3D Engine

Installed
  • React Three Fiber
  • drei helpers
  • Three.js
  • WebGPU support

Audio

Installed
  • Web Audio API
  • Spatial audio (PannerNode)
  • Howler.js (optional wrapper)

Backend / Multiplayer

Add when needed
  • Supabase Realtime
  • Supabase Auth & DB
  • Vercel Edge Functions

AI Pipeline

Available
  • Claude Code (game code gen)
  • Nano Banana (asset art)
  • AIVA (adaptive music)
  • Playwright (QA testing)

What works on Vercel

Honest breakdown. Vercel handles most game types — but not everything. Real-time action games need dedicated game servers.

Game TypeWorks?
Single-player (puzzle, quiz, platformer)Fully client-side, zero backend
Turn-based multiplayer (chess, cards)Supabase Realtime for state sync
Leaderboard arcade gamesClient gameplay, server score validation
Async strategy (civilization-style)DB-driven turns, email notifications
Casual real-time (party games)Works at low player counts
Fast-paced action (FPS, racing)Needs dedicated WebSocket server
MMO / persistent worldVercel is serverless — no long-lived connections

Agentic game development pipeline

From natural language prompt to playable game. Each step is handled by a specialized AI agent in the FrankX ecosystem.

01

Concept Agent

Describe your game in natural language. Claude generates a game design document with mechanics, art direction, level structure, and progression.

Claude Code + Game Dev Skills
02

Asset Agent

AI generates sprites, backgrounds, UI elements, and adaptive soundtrack. Consistent style across all assets from a single art direction prompt.

Nano Banana + AIVA
03

Code Agent

Claude Code generates Phaser/R3F game code, implements mechanics, integrates assets, and creates the Next.js shell with routing and metadata.

Claude Code + 500+ Skills
04

QA Agent

Playwright tests gameplay, validates mechanics against the design doc, checks performance budgets, and identifies edge cases.

Playwright MCP

AI tools for game development

Every stage of game development has a production-ready AI tool. These compress months of work into hours.

AssetsReady

Scenario

Game sprites, textures, consistent characters

AssetsReady

Nano Banana (Gemini)

Concept art, backgrounds, UI elements

NPCsReady

Inworld AI

NPCs with memory, emotions, context awareness

StoryReady

Charisma AI

Branching dialogue, interactive narratives

MusicReady

AIVA

Adaptive music — orchestral, electronic, ambient loops

VoiceReady

Replica Studios

AI voice acting for characters and narration

WorldsReady

Promethean AI

Large-scale 3D environment creation (AAA studios)

CodeReady

Claude Code

Full game code generation with 500+ dev skills

Monetization strategy

Browser games bypass the 30% App Store tax. Direct payment integration via Stripe keeps full revenue. Four complementary approaches.

Free-to-Play Games

Build free browser games on frankx.ai/games/ to drive traffic and engagement. No app store fees. Direct audience building.

100% of revenue stays with you

Game Template Sales

Sell Next.js + Phaser game templates ($27-97) on itch.io, Gumroad, or direct. Creators customize and deploy their own.

$27-97 per template

AI Game Builder

Premium product: AI-powered game generator. Input concept, get playable prototype. Subscription model.

$27-97/month subscription

In-Game Purchases

Cosmetics, power-ups, battle passes via Stripe/Lemon Squeezy. No 30% App Store tax — browser games keep full revenue.

12-18% of users convert

The research behind the games

Deep dive into agentic game development — market data, tools, best practices, and what works (and what doesn't) for creators and game devs.